Joseph Labrecque: Author...

Edge Animate Intensive

Edge Animate Intensive

A Workshop Multi-Pack

Author: Tom Green, Joseph Labrecque
Publisher: video2brain (December, 2012)
Hours: 8.15

In this value-priced multi-pack, you’ll get two courses on Adobe’s motion graphics and interactivity tool Edge Animate: Tom Green’s "Getting Started with Adobe Edge Animate" and Joseph Labrecque’s "Edge Animate Power Workshop." You’ll learn how to create animations; use the Animate Code panel to add interactivity, looping, and code to your projects; design responsive layouts; generate content dynamically; and much, much more.


Edge Animate Power Workshop

Edge Animate Power Workshop

Go Beyond the Basics

Author: Joseph Labrecque
Publisher: video2brain (November, 2012)
Hours: 4.20

In this project-based workshop, Joseph Labrecque teaches you how to use some of the more advanced features in Adobe Edge Animate 1.0, including responsive layout design, external data consumption, and dynamic content generation. You’ll also learn about using compositions on mobile devices, generating content from Flash Professional for use in Animate, and a variety of distribution mechanisms that go well beyond the standard web browser. All this will be demonstrated in the process of creating an animated logo, a responsive header, a dynamic slideshow, and more.


Adobe Flash Professional CS6: Learn by Video

Adobe Flash Professional CS6: Learn by Video

Core Training in Rich Media Communication

Author: Joseph Labrecque
Publisher: Peachpit / Adobe Press (August, 2012)
ISBN-10: 0321840704
ISBN-13: 978-0321840707
Pages: 48
Hours: 9.50

Whether you're new to Flash Professional or an old hand who needs a refresher and a guide to the new features in CS6, this course from software engineer and educator Joseph Labrecque will teach you what you need to know. After covering the application’s interface and tools, Joseph delves into both longstanding features like the Flash Library and ActionScript and new features like the mobile simulator, sprite sheets, and PNG sequences. You’ll also learn how to use sound, video, and animation in your projects. This Learn by Video course is presented in partnership with our friends at Peachpit Press.


Getting Started with Flash Professional CS6

Getting Started with Flash Professional CS6

Step-by-Step Basics to Get You on Your Way

Author: Joseph Labrecque
Publisher: video2brain (July, 2012)
Hours: 2.55

In this course, Flash authority Joseph Labrecque takes you on the straightest path to proficiency with Flash Professional CS6. You’ll learn your way around the interface and get comfortable working with assets like symbols and text. Then you’ll start making things move, adding animation and interactivity to your projects. And finally you’ll see how to output your files, and not just to SWFs; content created in Flash Professional CS6 can also target desktop, mobile, and even HTML5.


Adobe Flash Professional CS6: New Features Workshop

Adobe Flash Professional CS6: New Features Workshop

Learn What’s New and How It Affects You

Author: Joseph Labrecque
Publisher: video2brain (April, 2012)
Hours: 1.45

In this course, Flash authority Joseph Labrecque looks at the new features available in Flash Professional CS6 and shows you how to incorporate them into your workflow. You’ll learn about the awesome new mobile simulator and new export options like sprite sheets and PNG sequences, as well as less obvious additions like advanced debugging and publish options. You’ll also see what features have been removed and how that affects what you do in Flash Professional.


Getting Started with ActionScript

Getting Started with ActionScript

Hit Many Targets with One Code Base

Author: Joseph Labrecque
Publisher: video2brain (December, 2011)
Hours: 2.15

ActionScript is an object-oriented programming language that has a wide reach on the web, the desktop, mobile devices, and beyond. If you want to be able to hit many targets with one code base, ActionScript is a great way to do so; it also lets you build a variety of application types, from 2D and 3D games to enterprise applications, video players, and more. In this workshop, expert software engineer Joseph Labrecque teaches you the very fundamentals of programming in ActionScript 3 using both Flash Professional and Flash Builder. You will learn how to use core constructs and object types such as variables, arrays, and functions, as well as more advanced types like video, sound, XML, and JSON.


Adobe Flash Builder and Flex 4.5: New Features Workshop

Adobe Flash Builder and Flex 4.5: New Features Workshop

Learn About New Coding Features, Components, and Mobile Workflows

Author: Joseph Labrecque
Publisher: video2brain (August, 2011)
Hours: 1.50

In this workshop, top Flash expert Joseph Labrecque is your guide to Flash Builder 4.5. After a quick introduction to Flash Builder for those who may be unfamiliar, he covers the many new features in the latest version, including new coding features and Spark components. The course includes a chapter on mobile development where you’ll learn how to create a variety of mobile project types and how to effectively simulate iOS, Android, and Tablet OS devices before packaging and signing an application for mobile distribution

Joseph Labrecque: Co-Author...

Mobile Development with Flash Professional CS5.5 and Flash Builder 4.5: Learn by Video

Mobile Development with Flash Professional CS5.5 and Flash Builder 4.5: Learn by Video

Create Android and iOS Applications with the Flash Platform

Authors:Peter Elst, Joseph Labrecque
Publisher: Peachpit / Adobe Press (September, 2011)
ISBN-10: 0321788109
ISBN-13: 978-0321788108
Pages: 43
Hours: 7.20

In this in-depth course you’ll learn everything you need to know to start developing for mobile and devices on Android and iOS using Flash Platform technology. Top Flash Platform experts Peter Elst and Joseph Labrecque will walk you through the entire workflow from application setup to development and deployment, covering best practices for mobile development and how to debug the applications you create on the desktop or on a device.


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